Open Skirmish Games
2026-03-11 18:00 - 21:00, 2026-03-18 18:00 - 21:00, 2026-03-25 18:00 - 21:00, 2026-04-01 18:00 - 21:00, 2026-04-08 18:00 - 21:00, 2026-04-15 18:00 - 21:00, 2026-04-22 18:00 - 21:00, 2026-04-29 18:00 - 21:00 (America/Detroit) and 17 more dates | AFK Games, 2495 Cedar Street STE 14-B, Holt, MI, 48842, United States
Have an itch to play some skirmish games like Warhammer 40K: Kill Team, Necromunda, Warcry, etc? Well on Tuesday nights we got you covered! Come on down and play some of your favorite small scale miniature games, or even try out a new one!

Bolt Action 1250 Tournament
2026-03-14 08:00 - 17:00
AFK Games will be hosting a 1250 point Bolt Action tournament on March 14, 2026.

List Requirements:

1250 points
Max 16 Order Dice
Max 4 Platoons
Late-War Era Restriction (if your nation does not have an “Armies of…” book, use your best discretion at what would have been considered a “late war” selection).

All “Armies of…” books are allowed.
The Bolt Action Compendium is NOT allowed.
We will be using all FAQs / Errata released at the time of the event – https://warlord-community.warlordgames.com/bolt-action-third-edition-digital-resources/

Lists should be constructed using Easy Army or the Warlord Games App.

Double-check your lists against the rulebook & FAQ / Errata.

Lists should be submitted through BCP by midnight on March 6, 2026.

*****
GAME TIME:
Game rounds will be 2.5 hours each.
Doors / Check-in: 9:30 AM
Round 1 – 10:00AM – 12:30PM
Round 2 – 12:45PM – 3:15PM
Break – 3:15PM – 4:15PM
Round 3 – 4:30PM – 7:00PM
Prizes and Wrap – 7:00PM – 7:30PM
If a game has not concluded before the TO indicates Game Time is up, the players must finish the current order die, and then the game ends automatically. No more dice may be drawn out of the bag.
In the interest of ensuring all games are played within the time frame, games will end after turn 6. There will be NO roll-off for turn 7.

Guild Ball - Spring Kick-Off
2026-05-02 11:00 - 18:00
Guild Ball Spring Kick Off tournament on May 2nd, 2026.
Tournament Format

Rounds – 3
Round time – 2 Hours
Format – Most recent errata to be used. 4.8.
Software – Longshanks
Doors – 10:30 AM
Start – 11:00 AM
Entry – $30

Ticket: https://shop.afk.games/products/guild-ball-spring-kick-off
Longshanks: https://www.longshanks.org/event/32528/
Lunch will be provided. Gravity Barbeque will be ordered in their party platters to accommodate all.
www.gravitysmokehouse.com/
Prizes
Pitch Perfect trophy for 1st place
Bloody Cleaver trophy for most take-outs
Football Legend trophy for most goals
Golden Brush trophy for best painted, voted for over lunch, store staff may vote as well

Malifaux Community Day
2026-05-09 13:00 - 19:00
Saturday May 9th
1pm-7pm
Entry $10
Come join us for an open play casual Malifaux event. Every participant will receive a doorprize from our box of swag, as well as a BOGO (Buy one get one product free of equal or lesser value) deal on all 3rd edition product for the duration of the event. This event is very beginner friendly, and the TO will have some teams available for demo use and will help new players interested in the game.

Bolt Action - 1250 point Tournament
2026-06-13 10:00 - 19:30
1250 points
Max 16 Order Dice
Max 4 Platoons
2.5 hour rounds
Full rules here:
https://docs.google.com/document/d/1wyG3xbjUrWKqPVIAbrE2zwHx1zOnklTQBm3ragiFGqM/edit?tab=t.0

Malifaux: Battle for the Breach
2026-07-11 13:00 - 19:00
Malifaux Battle for the Breach
Saturday, July 11th
1pm-7pm
$10 Entry
Prizing: All players that win all their matches will earn a Malifaux box of their choice. Players will also be able to vote for the best painted crew, who will receive a surprise prize. All other participants will be entered into a raffle for smaller prizes.
Information: In this 2 round 50ss event, rounds will be 3 hours each, and players will choose a single faction at registration. Proxies for unreleased models are permitted, but should be made clear to the opponent and have appropriate base sizes.

Round 1
Deployment: Standard
Strategy: Plant Explosives
Scheme Pool: Detonate Charges, Runic Binding, Frame Job

Round 2
Deployment: Wedge
Strategy: Boundary Dispute
Scheme Pool: Harness the Leyline, Ensnare, Public Demonstration
