AFK Games

Open Skirmish Games
2024-06-19 18:00 - 21:00, 2024-06-26 18:00 - 21:00, 2024-07-03 18:00 - 21:00, 2024-07-10 18:00 - 21:00, 2024-07-17 18:00 - 21:00, 2024-07-24 18:00 - 21:00, 2024-07-31 18:00 - 21:00, 2024-08-07 18:00 - 21:00 (America/Detroit) and 17 more dates | AFK Games, 2495 Cedar Street STE 14-B, Holt, MI, 48842, United States
Have an itch to play some skirmish games like Warhammer 40K: Kill Team, Necromunda, Warcry, etc? Well on Tuesday nights we got you covered! Come on down and play some of your favorite small scale miniature games, or even try out a new one!

Battle for the Capital GT 2024
2024-06-29 09:00 - 2024-06-30 16:30
We are back for another year of the Battle for the Capital GT!
Schedule/Missions/Terrain Layout:
Saturday
8:00 AM – 9:00 AM Registration
9:00 AM – 12:00 PM Round 1 (Mission A: Take and Hold, Chilling Rain, Search and Destroy, Layout 3)
12:00 PM – 1:00 PM Lunch
1:00 PM – 4:00 PM Round 2 (Mission O: Vital Ground, Chilling Rain, Crucible of Battle, Layout 3)
4:15 PM – 7:15 PM Round 3 (Mission N: Priority Targets, Chosen Battlefield, Dawn of War, Layout 3)

Sunday
9:00 AM – 12:00 PM Round 4 (Mission G: Sites of Power, Chilling Rain, Hammer and Anvil, Layout 1)
12:00 PM – 1:00 PM Lunch
1:00 PM – 4:00 PM Round 5 (Mission M: Purge the Foe, Chilling Rain, Crucible of Battle, Layout 1)
4:30 Closing Ceremony

Event Info:
Number of Players: 60
Entry: $60
Pairing Method: Win/Loss -> Random for Day 1. Swiss Pairings for Day 2.
Scoring Method: Differential Scoring
This Event will be run through BCP, if you need help please ask for assistance before the list submission date. If you do not have BCP, please download the app before the start of the event.
This event will be registered with ITC
Event Deadlines:
Lists are due at 11:59 PM on Friday June 15th, 2024
Rules cut off for codices, points, FAQ, rules, etc will be June 15th, 2024.
Tickets: https://www.bestcoastpairings.com/event/48TJEXRH77

Full rules packet:
https://docs.google.com/document/d/1G21JirQLHZ4ChnLJRskv0sJuhucR-ch64tS7V3p2W14

Warhammer 40K RTT
2024-08-17 09:00 - 19:30
Event Info:

Entry: $25
Rounds: 3
Round time: 3 Hours
Pairing Method: Random pairings based on W/L record
Placings are determined by Win/Loss record, then total battle points
Tickets: https://www.bestcoastpairings.com/event/1LY3BFD1G4
This event will be run through BCP, if you need help please ask for assistance prior to the list submission date. If you do not have BCP, please download the app before the start of the event.
The event will be registered with ITC and GLC (Great Lakes Circuit).

Format:

Tables will be 44”x60”.
ITC rules and regulations.
Lists must be a maximum 2000-point strike force, and be submitted before the list submission deadline posted above. Missions chosen from the Pariah Nexus Tournament Mission Pool.
A ringer may be used if an odd number of players exist in any tournament round. The tournament participant will receive an automatic win for the round and however many battle points scored (minimum of 70) during that round, will be added to their overall score.

Event Schedule:

Check In: 8:15 AM – 8:45 AM
Player Meeting: 8:45 AM
Round 1: 9:00 AM – 12:00 PM
Lunch: 12:00 PM – 12:30 PM
Round 2: 12:35 PM – 3:05 PM
Round 3: 3:10 PM – 6:10 PM

Event Deadlines:

Lists are due at 11:59 pm on the Friday before the event (August, 16th)
No new codices, Indexes, or points updates released after Friday, August, 10th will be used.
The latest FAQs, as of the tournament day, will be in effect.

Prizes:

pay out varies based on attendance
The total amount of each prize will depend on the number of participants and will be awarded in-store credit.
Prizes will be given for first, second, third place, and best appearance (as voted by the players)
Players can not win more than one prize.

Painting and Models:

There is no painting requirement. All players will receive the 10 points for “paint” included in their score for each round.
Converted and 3D printed models must receive approval from the TO before the list submission deadline posted above. Contact the TO at Hilla.anthony@gmail.com

Warhammer 40K: Team RTT
2024-10-12 09:00 - 21:30
EVENT INFORMATION

Entry: $75 per team
Rounds: 3
Round time: 3 Hours
Team Pairing Method: Random pairings for Round 1. Swiss Pairings for Round 2 and 3.
Placings are determined by Win/Loss record, then total game points
Tickets: https://www.bestcoastpairings.com/event/PKUA8AUXBR
This event will be run through BCP, if you need help please ask for assistance prior to the list submission date. If you do not have BCP, please download the app before the start of the event.
The event will be registered with ITC.

EVENT SCHEDULE

Check In: 8:25 AM – 8:45AM
Player Meeting: 8:45 AM
Round 1: 9:00 AM – 12:15 PM
Lunch: 12:15 PM – 1:15PM
Round 2: 1:15 PM – 3:30 PM
Round 3: 3:45 PM – 6:45 PM

EVENT DEADLINES

Lists are due at 11:59 pm on the Tuesday before the event (October 8th)
No new codices, Indexes, or points updates released after Saturday, October 5th will not be used.
The latest FAQs, as of the tournament day, will be in effect.

PRIZES

90% of the entry fees go into the prize pool.
The total amount of each prize will depend on the number of participants and will be awarded in-store credit.
Prizes will be given for first, second, third place, and best appearance/theme/team spirit (as voted by the players)
Teams can not win more than one prize.

Warhammer 40K Combat Patrol Event
2024-11-02 12:30 - 18:30
Thank you for joining us for a day of Warhammer action! This event is designed to be laid-back and new player-friendly, with an open structure that lets you play at your own pace. Feel free to jump into as many or as few games as you like, and come and go as you please. Whether you’re a new player exploring strategies or a veteran looking for some fun matchups, this event is all about enjoying the game
Event Details

Date: November 2nd
Time:

12:00 PM: Doors Open & Registration
12:30 PM: Game 1 start
2:00 PM: Game 2 start
3:30 PM: Game 3 start
5:00 PM: Game 4 start

Location:
AFK Games
2495 Cedar Street STE 14-B
Holt, MI 48842

Entry Information

Entry Fee:

$4/game per player

What to bring:

Your combat patrol
Your combat patrol rules

If you are using a White Dwarf combat patrol you must bring the White Dwarf

Tape measure & Dice

Prizes

There will be a raffle drawing after every game. All entry fees will be put towards raffle prizes.

Everyone who played in a round will be entered into the raffle(s) for that round.

Tanksgiving 2024
2024-11-16 13:00 - 18:30
AFK Games will be hosting a gigantic game of 40k vehicles and monsters in support of the Holt Community Food Bank. All food and money taken in will be donated to the Holt Community Food Bank.
Entry will be $1 or one non-perishable food item per 100 points played. It’s worth noting that the food bank can do more with money as their buying power is greater and they have better knowledge of the specifics of their needs.
This will be a 40k Apocalypse-style game with some adjustments for playability and balance.
Players may bring only vehicle and monster units, but from any faction/codex.
We will be using the rules from datasheets, not detachments. There will be no detachments, warlords, or relics.
Players may bring any number of units and teams will be built to make it all as even as possible.
All units will get one free respawn.
Players will earn 1 raffle ticket per $5 donated.
Players will start with 10 CP and gain 1 CP per turn. Players may buy 1 CP for $1 whenever the need arises.
Players may bring reinforcements in at any time by paying the normal buy-in for them. This can be to bring in new units or return destroyed units. There will be an arsenal of units provided that players may use if they wish (like Dan’s titans).
The game will be played by pushing all 4 of AFK’s 4×6 tables together forming a 6×16 table.
The game will differ from the normal 40k by having the teams share a single turn. We will roll off at the beginning of the turn to determine which team has priority. The team with priority will act first in each phase. Once all members of a team have finished their actions in a phase, the other team will act.
Damage done will be tracked during the turn but not applied until the end of the turn, ensuring everyone gets to play with their stuff.
The turn will break down like this (allotted time may change)
Command Phase: 5 min per team
Movement Phase: 10 min per team
Psychic Phase: 10 min per team
Shooting Phase: 15 min per team
Charging Phase: 10 min per team
Charging Units Fight min: 10 min per team
Fight Phase: 10 min per team
Morale/Cleanup Phase 5 min per team
AFK will provide markers to track damage and unit activation as it will get hectic. The mission will be given before the start of the event.
